On the planet Ankor, Klubbe the turkle lives as a hermit. A marine mishap inspires him to be an inventor.
His inventions and explorations change his life, his entire planet. Turkles are close cousins of turtles. Unlike them, they have yellow golden skin and back shells, walk on their hind legs, have the gift of language, and the ability to create their own culture. The life of Klubbe may read like a light-hearted science fiction story, but it actually happened to him. Princess Corka thinks his invention is sublime. Ubbtosh, the pyramid priest, promises to guide him to the core of the cosmos. In space, there are no sign posts, he finds, but there are other beings. And on Ankor, there are mysteries to be solved. Is the Great Glom more than a myth? And what about the Great Archy Eopta?
Buy your copy and follow the author, Phillip Dodd…
View original post 98 more words